Seanachai Quote

"Do you really think there are no larger answers to the small ones we can supply? Miguel, we know there are answers for everything. Unfortunately, we know very few of them." (Alexis Paninian to Mitchell Campion following a 4 minute teleportation from Paxton, Ohio to 3XNorth, 3YEast and 150Z off the Coast of Spain, circa 5/28 & 3 weeks, OSB airdate 4/7/1959).



Wednesday, February 10, 2016

The Joy of Texture Painting (3D Immersion Storytelling Assets)


Coming Soon
storybuild object assets
For this year's series of classes I've been trying to write out and nail down the workflows that will eventually help me to produce a series of texture painting programs.  I want the experience to be fun and stress free, so the workflow needs consistency.  These programs will not be produced as traditional tutorials.  Instead I hope participants will either build a model from scratch and follow along, or start the painting and effect process with a completed model.  No modeling  - Only the painting and the magic.


So far we've produced hats, tablecloths, curtains, and fancy lamps.  Before the season is over we expect to create nearly all the props a story needs including characters and character clothing.  Nearly everyone of these items can be hand painted or cycled with hand generated textures. 
Characters and Costumes

1 comment:

  1. Texture painting is another skill to add to the content creator set.

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